Changelog

1.1.1

Added:

  • Added /sayspeed command, which will let you adjust the speed at which the /say command will input P2 talk messages.
  • Added /talksfx command, which will let you mute P2 talk sounds.
  • Added /save command, which will let you save the game without quitting to the title screen.
  • Added /volume command.

Changed:

  • Changed sound test "Leaving" sound to the choir sound.
  • Fixed a lighting issue that would occur after looking at the windmill, from TOOL's room, directly after having loaded a save file which was last saved in TOOL's room.
  • Added collision for the archway on the Newmaker Plane road.
  • "Lina" will now be corrected to "Boss" in P2 talk.
  • Adjusted the volume of Smug Marvin and Barvin sounds.
  • Improved blue TOOL sound.
  • Improved camera settings in many scenes.
  • Fixed sound test text not updating when the /lang command is used.
  • Minor improvements to P2 talk.
  • Fixed several issues that would occur when entering a loading zone with negative speed.
  • Fixed custom languages on OSX.
  • Added a 10 second cooldown to snapple fact sharing.
  • Improved multiplayer performance.

1.1

Added:

  • Added scrwidth, scrheight, and scrscale commands.
  • Added hat command.
  • Added balloon command.
  • Added widescreen command.
  • Added a settings file.
  • The "oeptos" sprite can now be customized via naulsheets.
  • Naulsheets, and custom languages can now be referenced by name using their respective commands: It's no longer necessary to name the file "Naulsheet.png" or "strings_custom.json" now, they just need to be placed in their respective folders, and have the correct file extension (.png for naulsheets, .json for custom languages).
  • Added the Marvin event from Petscop 8.
  • Added the burn-in screen from Petscop 16.
  • Added Discord RPC.
  • Added the objects on Marvin's desk in the school classroom.
  • Added pieces command.
  • Added the windmill pieces.
  • Added the options menu.
  • Added MIDI input for the Needles Piano.
  • Added midi command.
  • Added Wavey's rain.
  • Added commands for framescop/demo conversion.
  • Added cam command.
  • Added ortho command.
  • Added fog command.
  • Added online multiplayer.
  • Added sound test.
  • Added a new NTSC filter.
  • Added invert command.
  • Added gamma command.
  • Added sharpen command.
  • Added kernelsize command.
  • Added the Garalina logo animation.
  • Added stopsay command.
  • Added chromafreq & chromaamp commands.
  • Added text command.
  • Added back command.
  • Added folder command.
  • Added autorecord command. This command will toggle automatic demo recordings.
  • Added roadmap scene.
  • Added caskets scene.
  • Added grid command.
  • P2 talk now uses a full phonetic dictionary.
  • Added <tada> <spell>, and <shovel> tags for text boxes.
  • Added the cake & blue tool drawings sprite during the Strange Situation event.
  • Added showsheets command.
  • Added coordinates display, which can be toggled via /pos toggle.
  • Added school command.
  • Added needles command, which will mute or unmute the needles piano.
  • Added sort-test scene.
  • Added school-stairs scene (WIP).
  • Added school-class3 scene (WIP).
  • Added level2-room1 scene.
  • The school locker can now be unlocked.
  • You can now free Belle from the Quitter's Room.
  • Added the slice of cake & papers sprite on the table near Care's door, during the strange situation event.
  • Added the bench image in hallway2, behind a wall.

Changed:

  • Fixed P2 talk on the title screen.
  • Fixed P2 talk during demos.
  • Fixed demo naul sometimes not facing the correct direction when the demo begins.
  • Fixed several sources of unwanted demo desync.
  • Fixed the game crashing if a demo ends while the a pet description is open.
  • Adjusted child library textures.
  • The aspect ratio is now forced to 4:3. Hopefully this should fixed the stretched screen bug.
  • Fixed several issues with Pen's collision.
  • Fixed a visual issue that would occur when you closed the pause menu after having selected "Just Quit."
  • Fixed child library text boxes not appearing when a face is entered while the animation is playing; When this happens, the animation timer will be reset.
  • Care A, and Care B, can no longer be left at the child library.
  • Fixed Tiara always lagging behind by a very short time.
  • Fixed the game crashing when trying to load an invalid scene from the debug menu.
  • Fixed an issue where the console cursor would not update immediately when navigating through command history.
  • Fixed a visual issue that would occur when you pause just after collecting a piece.
  • The toggle console button is now bindable.
  • Demo files are no longer saved with spaces in their name.
  • Fixed the strange situation door impact occuring before the player enters the loading zone.
  • Fixed even care text box appearing if you catch Care NLM after having caught every pet in even care.
  • Updated credits.
  • Updated Italian translation.
  • Updated Russian translation.
  • Updated Spanish translation.
  • Updated Brazilian Portuguese translation.
  • Disabling the NTSC filter, or enabling dither or FPS clamp, will now be saved in the settings file.
  • Game crashes will now affect the debug console.
  • Added a limit to how long save file names, and tool questions can be.
  • The current language is now saved in the settings file.
  • The even care bucket will no longer reset every time you enter randice & wavey's room. Now it will only reset after the bucket has been used to catch a pet.
  • Fixed a minor issue in the message that appears when you leave Care NLM at the child library.
  • Fixed P2 talk working after the game has crashed.
  • You can now press triangle to undo, or exit the child library face input menu.
  • Improved UI button scaling.
  • You can now walk behind the signs in Even Care's second room.
  • Fixed a z-fighting issue in the house living room.
  • You can now play a demo without loading a new scene or changing the player's position via a new parameter to the play command. To do this, just do "play demoName false".
  • Improved tool model.
  • Improved textures for Tool's room.
  • Fixed a minor visual issue with Roneth.
  • You can now disable FMVs via the settings file.
  • Updated pink piece sprites.
  • You can now move while Mike's grave message is visible.
  • Fixed an issue with rich text in the console.
  • Minor adjustments to walking animations.
  • Fixed a bug that caused the caught text to persist to the title screen if you stop a demo shortly after a pet is caught.
  • The house door will now eventually open on it's own after you've used the key.
  • You can now use multiple words in the say command.
  • Fixed P2 toggle activating when the window isn't focused.
  • The phone in the underground office will now stop ringing immediately after you first interact with it.
  • Various improvements to many assets.
  • Fixed an issue with the console border width.
  • Made Pen behave more accurately.
  • Improved the dithering filter.
  • Moved the house & school.
  • The console can now be opened with T or slash.
  • You must now put a slash before commands. Otherwise, console inputs will be treated as chat messages.
  • Adjusted text box animations so that they're more accurate.
  • While in first person mode, movement & rotation will now stop immediately, as opposed to decelerating.
  • Renamed gfx-test1 to gfx-test.
  • Using /scene without specifying a scene will now tell you the name of the current scene.
  • Fixed diagonal lines in draw mode.
  • Fixed a minor visual issue with the draw mode pencil.
  • Adjusted Child Library face sprites.
  • Improved needles piano glow animation.
  • Save files will no longer save the most recent loading screen. Instead, when you load a save file, a loading screen will be picked based on the scene that is being loaded.
  • Fixed distortion on P2 talk sprites & text.
  • You can now move while any text box is open.
  • You may now visit the school by walking North, for a very long time, in the road scene.

Removed:

  • The book of baby names no longer toggles the old debug menu.
  • Removed the old debug menu code.
  • Removed the gift plane graphics test code, as it is no longer necessary.
  • Removed gfx-test2.
  • Removed Matador.